Beta 0.2.20a Patch-Note
Pridefall » Devlog

Beta 0.2.20a Client Is Ready To Download
Our latest stable build — Version 0.2.20a is available to download.
This update focuses on improving overall stability, polishing gameplay systems, and preparing the foundation for upcoming features. A lot of behind-the-scenes work went into this build, alongside a number of fixes and quality-of-life improvements.
What’s New in 0.2.20a
General:
- New sound control has been added to the Settings menu
- Various Spell FX have been changed.
Gameplay:
- New 2v2 NPC mode. (Due to the current low player uptime, you have a chance to paly against npc comps)
- The NPC players are now more responsie with target movvement and reaction.
- New Stat for every class: Proficiency
- 10% Base Proficiency stat for every class
- Voice Alert first iteration have been implemented (similar to GladiatorlosSA Addon)
- Various bug that caused your summoned minions (Skeletals, Shadow Image etc) to stand idly during combat have been hotfixed
- Unexpected conenction loss on loading screens have been fixed (? still under testing, but it should be ok now)
Class Changes:
Assassin
- Proficiency: Toxic Mixture(New Passive): Increases the damage done of your poison and toxin effecs.
Astromancer
- Proficiency: Aetherial Kindling(New Passive): Increases the damage of your duplicated spells during Infinity.
Beastmaster
- Proficiency: Ferocity(New Passive): Increases the damage of your Maim ability 10%.
Chronowarden
- Timelessness(New Spell): Increases the proficiency level by 5% for all party members for 1 hour.
- Proficiency: Threads of Fate(New Passive): Increase the healing effect of your Reverse and Warp spell by 10%.
Cleric
- Proficiency: Lightweaver(New Passive): Increase the effectiveness of your Light's Echo and Punishment spells by 10%.
Crusader
- Proficiency: Holy Champion(New Passive): Increase the efficiency of your Ethereal Vanguard ability.
Cultist
- Proficiency: Voidheart(New Passive): Increase the damage and healing of your Mental Suffering by 10% while Shadow Covenant is active.
Druid
- Proficiency: Naturalist(New Passive): Heals a random group member for 2% of your maximum health every 4 sec. Healing is increased based on your Proficiency level.
Elementalist
- Proficiency: Storm Conduit(New Passive): Your Thunder Strike, and Elemental Blast casts have a 25% chance to trigger a second cast on the same target, dealing 10% of normal damage.
Hellbringer
- Proficiency: Decimation(New Passive): Damage done by your Demonfire is increased by 10% when your target is at or below 35% health.
Mage
- Frigid Winds(New Spell): Increases the proficiency level by 5% for all party members for 1 hour.
- Proficiency: Freezeburn(New Passive): Increse the damage of Frostfire Bolt and Frostfire Flames by 10%.
- Twin Meteor(Talent): Merged into the Planetary Devastation talent and removed.
- Planetary Devastation(Talent): Meteor will summon a second meteor at the same location after 2 sec and Meteor have 50% increased damage and radius.
- True Sun God(Talent): Buring deals 200% more damage, 25% more frequently and have a chance to flare up and deal 2000 Fire damage to the nearby enemies. Flare up causes your Burn to spread.
- Hot Hands(New Talent): Reduces the cast time of Fireball by 20% and have 30% increased Critical Strike chance.
- Hyper Blaze(New Talent): Instantly deals 5000 Fire damage and 14000 Fire damage over 6 sec. Casting this spell resets the remaining cooldown on your Meteor and Burnout spell.
Necromancer
- Proficiency: Apocalypse(New Passive): Increase the damage of your summoned Skeletals by 10%.
Ranger
- Proficiency: Bullseye(New Passive): Damage done by your Precise Shot and Cyclonic Shot is increased by 10%
Reaper
- Proficiency: Death Comes(New Passive): Damage done by your Death Scythe and Soul Rip is increased by 10%
Warlock
- Proficiency: Creeping Rot(New Passive): Increase the damage done of your Soul Rot spell by 10%.
Warrior
- Proficiency: Juggernaut(New Passive): Damage done by your Brutal Strike and Merciless Strike is increased by 10%
Witch Doctor
- Proficiency: Spirit Vessel(New Passive): Healing done by your Rapid Mending and Restore Spirit is increased by 10% when your target is at or below 35% health.
- Mojo Surge(New Spell): Sacrifice 10% of your current health to instantly heal an ally for 30000. Cannot be casted on yourself.
- Visionary(Talent) Removed.
- Call of the Grave(Talent) Removed.
- Spiritburst(New Talent): Casting a burst of spirits at the target location heals up allies within 6 yards for 40000 and increases their maximum health by 10% for 6 sec.
- Fetish Bindings(New Talent): Spiritual Surge and Rapid Mendind restores 30% additonal health for allies binded to you by Soul Link.
- Phantom Wave(Talent Rework): Blast your target with a phantasmal wave, restores 10000 health.Your next Restore Spirit will have 25% increased effectivveness and also hit all targets affected by your Revitalizing Spirit.
Wizard
- Proficiency: Evocation(New Passive): Casting Nether Blast increase your damage done by 10% for 6 sec.
Download Available Now
You can grab the latest beta client directly from the project page.
As always:
- Expect some rough edges
- Report any bugs or strange behavior you encounter
- Let me know what feels good — and what doesn’t
Thank you to everyone testing the game and supporting development so far. More updates are coming soon.
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Pridefall
Competitive PVP Arena
| Status | In development |
| Author | Siege Works Studio |
| Genre | Action |
| Tags | arena, Fantasy, Multiplayer, PvP, Unreal Engine |
| Languages | English |
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