Beta 0.1.17 Patch-Note
Pridefall » Devlog

Beta 0.1.17 Patch-Note
Our latest stable build — Version 0.1.17 is available to download.
This update focuses on improving overall stability, polishing gameplay systems, and preparing the foundation for upcoming features. A lot of behind-the-scenes work went into this build, alongside a number of fixes and quality-of-life improvements.
What’s New in 0.1.17
General:
- New Class: Beastmaster (Melee DPS)
- Various Spell FX got changed or tweaked.
- Breakout(Spell): Removed from the GCD.
Class Changes:
Assassin
- Blitz(Spell): Removed from the GCD.
- Evasion(Spell): Removed from the GCD.
- Adrenaline Potion(Spell): Removed from the GCD.
- Cold Blood(Spell): Removed from the GCD.
- Shadow Blades(Talent): Cooldown changed to 15(30) sec.
- Death from Above(Talent): Acrobatic Strike increases your damage done by 18(15)% for 7(6)sec.
- Sepsis(Talent): Infect the target's blood, dealing 16.000(20.000) Nature damage over 8 sec and increases your Energy regeneration rate by 33% for 6 sec.
- Sepsis(Talent): Cooldown changed to 45(90) sec.
Astromancer
- Infinity(Spell): Removed from the GCD.
- Nether Shield(Spell): Removed from the GCD.
- Subatomic Reversal(Spell): Removed from the GCD.
- Shooting Quasar(Talent): Cost changed from 150 Celestial Focus to 4000 Mana.
- Moonbreaker(Talent) Removed.
- Infinite Stars(New Talent):Your direct spells and abilities have a chance to strike a nearby enemy with an Infinite Star, dealing X Arcane damage and increasing their damage taken from your Infinite Stars by 20%. Stacking up to 10 times.
- Chronomancer
- Time Wizard(Spell): Removed from the GCD.
- Time Diletation(Spell): Removed from the GCD.
- Alter Time(Spell): Removed from the GCD.
- Chrono Shift(Spell): Removed from the GCD.
Cleric
- Divine Protection(Spell): Removed from the GCD.
- Salvation(Spell): Removed from the GCD.
- Surge of Light(Spell): GCD reduced to 0.5 sec.
- Punishment(New Spell): Punish your target that causes X Light damage over 18 sec.
- Divine Inspiration: Effectiveness is increased by 50%.
- Salvation(Rework): Increases the effectiveness of your healing spells by 30%, increases your mana regeneration by 100% and restore 60.000(40.000) health for your allies over its duration. Lasts for 15 sec.
- Divine Salvation(Talent) Removed.
- Overflowing Light(Talent) Removed.
- Eternal Protection(Talent) Removed.
- Overflowing Light(Talent): Your spell damage heals all targets affected by Divine Mark for 75%(50%) of the damage done.
- Purification(Talent Rework): Casting Pray and Surge of Light have a chance to make your next Holy Bombardment, will cause you to also Bombard any enemy affected by your Punishment.
- Radiance(New Talent): Your direct healing spells burst up and heal injured allies within 5 yards of the target for 3500 health and deal 5000 Light damage to the nearby enemies.
- Restitution(New Talent): Divine Protection provides 20% additional damage reduction. Casting Divine Protection also casts Jacob's Ladder at your target.
- Revived Sky God(New Talent): When your health is brought below 35%, you instantly restores 35000 health for yourself and your nearby allies and activate Salation even if its on cooldown. Cannot occur more than once every 4 min.
Crusader
- Ethereal Vanguard(Spell): Removed from the GCD.
- Sacred Shield(Spell): Removed from the GCD.
Cultist
- Shadow Image(Spell): Removed from the GCD.
- Shadow Covenant(Spell): Removed from the GCD.
- Phase Shift(Spell): Removed from the GCD.
- Return to Darkness(Spell): Removed from the GCD.
- Reality Shift(Spell): Removed from the GCD.
- Dissonant Echoes(Talent): Removed.
- Echoing Void(New Talent): Doom Bolt have a chance to trigger a blast of Echoing Void, dealing equal to 6% of your health to your target.
- Shadow Image(Spell): Summon a(was 3) shadowy image of yourself to attack your target for 15 sec.
- Shadow Image(Spell): The damage of your summoned Shadowy Image is increased by 100%.
Druid
- Natural Ward(Spell): Removed from the GCD.
- Archdruid's Might(Spell): Removed from the GCD.
- Nature's Guard(Spell): Removed from the GCD.
- Synthesis: Duration increased to 18(12) sec.
- Synthesis: The healing done of blooming effect increased by 33%.
- Verdant Infusion(New Spell): Heals all allies within 20 yards for 80000 over 5 sec. Each heal applies Renewal and Synthesis to the target.
- Liveliness(New Passive): Regrowth and Healing Touch have a chance to increases the healing rate of your healing over time effects on the target by 50% for 4 sec.
- Natural Recovevry(Talent): Now baseline part of Natural Ward spell.
- Natural Ward: Guard your target with natural energies for 12 sec, absorbing 90.000 damage (Natural Recovery(and increases the effectiveness of Synthesis and Renewal healing over time effects on the target by 60%.))
- Photosynthesis(Talent): Removed.
- Natural Recovevry(Talent): Removed.
- Rampant Growth(New Talent): Increase the bloom effectiveness of Synthesis by 25% and its chance to bloom is increased by 5%.
- Regenerative Heartwood(New Talent): Reduces your physical damage taken by 15%.
Elementalist
- Gust of Wing(Spell): Removed from the GCD.
- Fury Incarnate(Spell): Removed from the GCD.
- Stone Skin(Spell): Removed from the GCD.
- Fulmination(Talent): Cast Time changed to none(1 sec).
- Hellbringer
- Power Siphon(Spell): Removed from the GCD.
- Infernal(Spell): Removed from the GCD.
- Lord of Destruction(Spell): Removed from the GCD.
- Infernal Soulstone(Spell): Removed from the GCD.
- Lord of Terror(Spell): Removed from the GCD.
- Infernal Skin(Spell): Removed from the GCD.
- Burn to Ash(Talent): Removed.
- Demonic Meteor(New Talent): A demonic meteor crashes to the ground, inflicting X Fire damage to enemies within 6 yds of the impact and applies Burn. Generates 15 Demonic Power.
- Lord of Terror(Talent Rework):Turn into a demonic avatar of terror, increasing your Haste and Critical Strike damage by 10% also transforming your hellfire and Demonfire into alternate improved abilities while you maintain this form. Replace Lord of Destruction.
- Entrophy(Talent): Dealing damage have a chance to increase your haste by 15%(10%) for 8 sec.
- Hellblood(Talent): Infernal soulstone restores 30% additional health and occurs one additional time after 5 sec. (Infernal soulstone restores 30% additional health.)
- Explosive Potential(Talent):Your Infernal now radiates for 5000(2000) Fire damage to nearby enemies, every 2 sec while its active.
- Power Siphon(Talent): Your next 3 Hellfire will deal 75%(50%) increased damage and have 20% increased critical strike chance.
- Malevolent Shrine(Talent):Increase the radius by 50%. and damage over time effect of Domain of Hell by 200%. (Increase the radius and damage over time effect of Domain of Hell spell by 50%.)
- Tear Domains(Talent):Rips a hole in time and space, opening a hellish portal that damages your target for 19.000(12.000) Fire damage over 6 sec. Generates 4 Demonic Energy.
Mage
- Permafrost(Spell): Removed from the GCD.
- Magicial Overload(Spell): Removed from the GCD.
- Blazing Speed(Spell): GCD reduced to 0.5 sec.
- Frost Armor(Spell): GCD reduced to 0.5 sec.
- Fire Armor(Spell): GCD reduced to 0.5 sec.
- Frozen Orb(Spell): GCD reduced to 0.5 sec.
- Shatter(Talent): Removed.
- Inferno(Talent): Removed.
- Flame Cannon(Talent): Removed.
- Crashing Comet(Talent): Removed.
- Shatter(Talent): Now baseline part of Frostbolt spell. (Casting Frostbolt on a Chilled target have a chance to deal X Frost damage, and stun the target for 1,5 sec.)
- Crashing Comet(Talent): Merged into the Glacial Assault talent.
- Glacial Assault(Talent): Casting Frostbolt reduces the cooldown of Comet Storm by 3 sec and have 20% chance to call down a single comet.
- Deep Freeze(Talent): Glaciate have 150%(50%) increased damage and lasts 1 additional sec.
- Thermal Conditioning(New Talent): Casting Comet Storm and Meteor increases the damage of your Frostfire Bolt by 25% for 15 sec.
- Hyper Blaze(New Talent): Reduces the cast time of Fireball by 20% and have 30% increased Critical Strike chance.
- True Sun God(New Talent): Buring deals damage 25% more frequently and have a chance to flare up and deal X Fire damage to the nearby enemies. Flare up causes your Burn to spread
- Glacial Assault(New Talent): Unleash a flurry of ice, striking the target 3 times for a total of X Frost damage. Each hit have a chance to apply Chill and Shatter to the target.
Necroamncer
- Reduced the overall numbers of Skeletals that can be summoned thru your abilities, but increased their damage by 50%.
- Festering Strike(Spell): Fixed a bug where it doesn't deal the correct amount of damage.
- Raise Dead(Spell): Removed from the GCD.
- Grave Walker(Spell): Removed from the GCD.
- Dreadplate(Spell): Removed from the GCD.
- Death March(Spell): GCD reduced to 0.5 sec.
Ranger
- Steady Focus(Spell): Removed from the GCD.
- Deadly Aim(Spell): Removed from the GCD.
- Deterrence(Spell): Removed from the GCD.
- Disengage(Spell): GCD reduced to 0.5 sec.
Reaper
- Angel of Death(Spell): Removed from the GCD.
- Reaper of Souls(Spell): Removed from the GCD.
- Ethereal Existence(Spell): Removed from the GCD.
- Death Reach(Spell): Removed from the GCD.
- Soul Eater(Spell): Removed from the GCD.
Warlock
- Shadow Ward(Spell): Removed from the GCD.
- Soul Harvest(Spell): Removed from the GCD.
- Nether Gate: Teleport(Spell): Removed from the GCD.
- Bane of Death: Now deals damage when it expires, but detonates early if the target falls below 20% of maximum health.
- Wicked Reaping(New Spell): Consume all Wicked Souls, increasing your damage and Critical Strike chance by 1% per souls consumed for 12 sec.
- Wicked Souls(New Passive): Dealing damage have a chance to grant you a stack of Wicked Souls. Wicked Souls serves as a fuel for your Wicked Reaping.
- Pandemic(Talent) Removed.
- Lasting Shadows(Talent) Removed.
- Dark Harvest(Talent) Removed.
- Contagion(Talent Rework): Wicked Reaping increases your Haste by 2% per souls consumed.
- Rampant Shadows(Talent Rework): Your Soul Rot spell now deals damage 20% faster and increases the dispell damage effect of Soul Rot by 50%.
- Creeping Rot(New Talent): Soul Rot have 0.2 sec reduced cast time, can be applied multiple times but its duration reduced to 8 sec and now costs 25 Shadow Power.
- Unstable Catalyst(New Talent): Soul Rot's periodic damage have a chance to deal X additional Shadow damage and heals you for 2% of your maximum health.
- Soul Anathema(New Talent): Damaging an enemy with Curse of Vitality increases the damage of your next Essence Drain by 4%. This effect stacks up to 50 times.
Warrior
- Warbringer(Spell): Removed from the GCD.
- Hardened Plates(Spell): Removed from the GCD.
- Defender(Spell): Removed from the GCD.
- Rampage(Spell): Removed from the GCD.
- Fatality(Talent) Removed.
- Breaking Ruin God(New Talent): Fatal Blow increases your Critical Strike chance and damage by 20% for 6 sec.
Witch Doctor
- Spirit Link(Spell): Removed from the GCD.
- Ghost Form(Spell): Removed from the GCD.
- Astral Shift(Spell): Removed from the GCD.
Wizard
- Blink(Spell): Removed from the GCD.
- Displacement(Spell): Removed from the GCD.
- Arcane Surge(Spell): Removed from the GCD.
- Chronomatic Anomaly(Spell): Removed from the GCD.
- Shifting Power(Spell): Removed from the GCD.
Download Available Now
You can grab the latest beta client directly from the project page.
As always:
- Expect some rough edges
- Report any bugs or strange behavior you encounter
- Let me know what feels good — and what doesn’t
Thank you to everyone testing the game and supporting development so far. More updates are coming soon.
Get Pridefall
Download NowName your own price
Pridefall
Competitive PVP Arena
| Status | In development |
| Author | Siege Works Studio |
| Genre | Action |
| Tags | arena, Fantasy, Multiplayer, PvP, Unreal Engine |
| Languages | English |
More posts
- Beta 0.1.19 Patch-Note3 days ago
- Beta 0.2.20a Patch-Note3 days ago
- Beta 0.2.21 Patch-Note3 days ago
- DOWNLOAD NOW! Beta 0.2.235 days ago
- DOWNLOAD NOW! Beta 0.2.2236 days ago

Leave a comment
Log in with itch.io to leave a comment.